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Round for Third Place of OGAT National Builder Competition

Chaotic Toilet

by Guardian News team, 30 August 2020

On Sunday the last act of the builder’s competition occurred with the battle for third place between AkiraStraits and Toilet Seat. Both managed to produce extraordinary creations during the competition but failed to defeat their opponents in the semi-finals.

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As in the finals both builders were tasked to build a functional playable map while still following the main theme which in this round was Chaotic. While AkiraStraits took the task seriously Toilet seat wanted send a message with his creation and decided to build an artistic composition with a strong message.

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Unsurprisingly AkiraStraits managed to win overall third place by gaining the highest score by both the public and from the judges.

RED.png

WINNER: AkiraStraits

JUDGES

8

PUBLIC

8

TOTAL

8

Scoring by the judges

DOJEGAN - 8

"Everything about this creation is chaotic; the play stile, the decorations. I believe the builder could play a bit more with the general layout and make it even more chaotic. Interesting that the creation is only made for very specific bomb defuse and capture the flag modes."

HELBA - 7

Comte de la Fere - 9

"A playable map, though it appears to be slightly too closed off on the right side of the map. Also, DE appears to be far more advantageous to the thieves though the CTF placement seems fairly balanced. Also, the Guard spawn appears to be a little too thief friendly. The map is clearly chaotic with it becoming even more apparent as you play, the pentagram was curved, whether that was intentional in an attempt to be more chaotic or if it was merely an oversight I can't really say. All in all a good example of chaos."

BLUE .png

2. PLACE: Toilet Seat

JUDGES

4,5

PUBLIC

6,5

TOTAL

5,5

Scoring by the judges

DOJEGAN - 3

"I will let the creations speaks for itself. Any further comment would diminish it."

HELBA - 8

Comte de la Fere - 3

"Appears to be unplayable due to a complete lack of any useable cover. Very poor lighting lends itself to extreme thief centricity. As for the theme of chaos, I don't really see it being largely chaotic, merely odd."

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